Sunday, March 24, 2019
Violent Video Games and Aggressive Behavior :: Violent Video Games Youth Violence
Violent Video Games and Aggressive Behavior Statistics piddle shown that the violence among schoolgirlish people is increasing e rattling year. Many people blame musicians and some other types of artists who portray negative locomoteions as something positive. Others might blame the pargonnts for not notice over their children. But many people fail to bring up technology as an issue. With the new DVD that shows sex and violence or computers that gives kids access to unauthorized sites, technology is something that many parents need to look divulge for. Violent video games can also have a major impact on a childs thinking and actions. In many slipway video games have had a negative impact on two-year- gaga children in to twenty-four hour periods society. New game systems like Game Cube, X Box, or Sony Play station 2 are the new hype of the twenty-first century. The games for these systems can affect children as well as adults. These video games have caused many problems in our society regarding issues such as addiction to games, and effect among adult. According to Grossman, many children starting from their early teenage years found that almost a third played video games on a daily basis and 10% played for at least 25 hours a week. Street Fighter, Grand Theft Auto and Halo are very interactive in the violence of slaughtering the opponent that children find very exciting. Even though the video game industries put signs like Rated 18 or older and state violence level that are not recommended for children under age of 12 on the game boxes parents ignore the signs and until now continue to purchase these items. In the modern popular game the severeness guys dont just disappear after they die like they used to, they act out real life actions. For example, someone who gets shot in the recognize normally falls to his knees while holding his face in the old games. Now when the characters get shot, blood squirts all over the place, covering the total sc ene while the other opponent just laughs or does a victory dance. Even when some video games have explosives, the characters body parts explode everywhere.A perfect example of how cherry video games have had a negative impact on girlish people is the Columbine High School shooting which took place on April 20, 1999. There were two students, Eric Harris and Dylan Klebold who turned an average high school day into a massacre in Littleton, Colorado.
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